Increased the total Credits obtainable in a Stage by 30%, offering players more opportunities to explore different strategies. To maintain balance, general enem...
- The main music when inside the tower defense has been reworked to be calmer with some new instruments. This should help the music stay fun to listen to longer...
Now, instead of constantly firing during waves, all turrets will wait until enemies enter their range of attack. Furthermore, turrets now prioritize which enemi...
This update significantly enhances turret management on my end, streamlining future adjustments related to balancing, projectile modifications, and overall turr...
Sorry for the long wait! It might not look like much, but restructuring the enemy waves and health bars was a pretty big ordeal. Enemies now feature a black bac...
TL:DR - Slightly improved file size - Slightly improved performance - A quicker Turret menu when navigating it - New Next Upgrade Price tab - New Next Upgrade I...
New option, a CRT filter! When you're at the main lobby, simply turn the feature ON or OFF by heading to the More Options tile and select Enable CRT Filter. I w...
I've been working on this game silently for almost 2 years, and now after all this time, I can finally share it! Current, the game contains all the major elemen...