All the turrets including their upgrades were changed visually to have animations. As well, some of them had small to medium changes done to them to work well w...
In an ongoing effort to fix a major performance issue during Gameplay, I've narrowed down that the issue is caused by a part of the common events for turret dam...
This version includes plenty of minor and major bug fixed during gameplay, including Next Wave icons not displaying the correct Wave, Special Camo and Boss enem...
Removed the key items section inside options since it won't be used. Module Chips now appear in the Items tab which allows the player to see how many they have...
Implemented a fix aimed at addressing significant performance drops experienced when completing a stage, returning, and initiating a new wave. Introduced docume...
Increased the total Credits obtainable in a Stage by 30%, offering players more opportunities to explore different strategies. To maintain balance, general enem...
- The main music when inside the tower defense has been reworked to be calmer with some new instruments. This should help the music stay fun to listen to longer...
Now, instead of constantly firing during waves, all turrets will wait until enemies enter their range of attack. Furthermore, turrets now prioritize which enemi...