Chromatrix Beta 1.08 Strategy flexibility & Null Gate Traps
Chromatrix » Devlog
- Increased the total Credits obtainable in a Stage by 30%, offering players more opportunities to explore different strategies.
- To maintain balance, general enemy health has been increased by 30%.
- Enhanced Null Gate Traps damage for more effective purple enemy management.
- Improved Null Gate Traps scripts for enhanced performance.
- Updated all plugins to their latest versions.
- Removed prompts for setting "Always Dash" to On.
- Eliminated the "Always Dash" option, dashing is now the standard movement mode and speed.
- Adjusted the display of turrets from the final boss to appear above when in motion.
Files
Chromatrix Beta 1.08 Windows.zip 121 MB
Mar 05, 2024
Chromatrix Beta 1.08 Mac.zip 247 MB
Mar 05, 2024
Chromatrix
A retro tower defence inspired by Atari grahics and old school flash games
Status | In development |
Author | Drekex |
Genre | Strategy, Puzzle |
Tags | Arcade, atari, Colorful, Controller, Indie, RPG Maker, Tower Defense, upgrades |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Chromatrix 1.13 Turret Animation OverhaulMay 06, 2024
- Chromatrix 1.12 Major Performance Fix part 2Apr 24, 2024
- Chromatrix Beta 1.11 Major Bug FixesApr 20, 2024
- Chromatrix Beta 1.10 Info Codex DocumentationMar 31, 2024
- Chromatrix Beta 1.09 bug fixes, quality of life and improvementsMar 21, 2024
- Chromatrix Beta 1.07 game music and slight tileset changesFeb 22, 2024
- Chromatrix Beta 1.06 Turret targeting and range improvementsFeb 19, 2024
- Chromatrix Beta 1.05 turret script changes and projectile improvementsFeb 11, 2024
- Chromatrix Beta 1.03 & 1.04Feb 07, 2024
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