Chromatrix 1.12 Major Performance Fix part 2
Chromatrix » Devlog
In an ongoing effort to fix a major performance issue during Gameplay, I've narrowed down that the issue is caused by a part of the common events for turret damage that is firing in a loop, causing permanent lag. From what I've indentified, there's a chance this was caused by the script for Affinity Upgrade Modules. I've reworked how they opperate to avoid redundancy and shorten their script to improve performance. In theory, this might fix the issue, but we'll have to see while I test more.
Files
Chromatrix Beta 1.12 Mac.zip 249 MB
Apr 24, 2024
Chromatrix Beta 1.12 Windows.zip 125 MB
Apr 24, 2024
Chromatrix
A retro tower defence inspired by Atari grahics and old school flash games
Status | In development |
Author | Drekex |
Genre | Strategy, Puzzle |
Tags | Arcade, atari, Colorful, Controller, Indie, RPG Maker, Tower Defense, upgrades |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Chromatrix 1.13 Turret Animation OverhaulMay 06, 2024
- Chromatrix Beta 1.11 Major Bug FixesApr 20, 2024
- Chromatrix Beta 1.10 Info Codex DocumentationMar 31, 2024
- Chromatrix Beta 1.09 bug fixes, quality of life and improvementsMar 21, 2024
- Chromatrix Beta 1.08 Strategy flexibility & Null Gate TrapsMar 05, 2024
- Chromatrix Beta 1.07 game music and slight tileset changesFeb 22, 2024
- Chromatrix Beta 1.06 Turret targeting and range improvementsFeb 19, 2024
- Chromatrix Beta 1.05 turret script changes and projectile improvementsFeb 11, 2024
- Chromatrix Beta 1.03 & 1.04Feb 07, 2024
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