Chromatrix 1.12 Major Performance Fix part 2
Chromatrix » Devlog
In an ongoing effort to fix a major performance issue during Gameplay, I've narrowed down that the issue is caused by a part of the common events for turret damage that is firing in a loop, causing permanent lag. From what I've indentified, there's a chance this was caused by the script for Affinity Upgrade Modules. I've reworked how they opperate to avoid redundancy and shorten their script to improve performance. In theory, this might fix the issue, but we'll have to see while I test more.
Files
Chromatrix Beta 1.12 Mac.zip 249 MB
14 days ago
Chromatrix Beta 1.12 Windows.zip 125 MB
14 days ago
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Chromatrix
A retro tower defence inspired by Atari grahics and old school flash games
Status | In development |
Author | Drekex |
Genre | Strategy, Puzzle |
Tags | Arcade, atari, Colorful, Controller, Indie, RPG Maker, Tower Defense, upgrades |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Chromatrix 1.13 Turret Animation Overhaul3 days ago
- Chromatrix Beta 1.11 Major Bug Fixes18 days ago
- Chromatrix Beta 1.10 Info Codex Documentation38 days ago
- Chromatrix Beta 1.09 bug fixes, quality of life and improvements49 days ago
- Chromatrix Beta 1.08 Strategy flexibility & Null Gate Traps65 days ago
- Chromatrix Beta 1.07 game music and slight tileset changes77 days ago
- Chromatrix Beta 1.06 Turret targeting and range improvements80 days ago
- Chromatrix Beta 1.05 turret script changes and projectile improvements87 days ago
- Chromatrix Beta 1.03 & 1.0492 days ago
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